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Character Design

These projects focus primarily on character design, where I explore a wide range of aesthetics and art styles — from highly stylized and cartoony to grounded and realistic. My work adapts to different media formats, including animated series, live-action productions, and even custom Dungeons & Dragons adventurers, always tailoring the design approach to suit the narrative, tone, and production needs.

Vasilisa & Baba Yaga

Character Design project based on the Slavic Folkloric Tale of "Vasilisa the Beautiful", reimagined as an animated movie based in 1957 on India during the British occupation.

Withered Thinker

Enemy Design for HELIOVAR Studios "The Chosen" where I had to design a mummified monk who casts spells through the battlefield while levitating around in an eternal meditation pose.

Iana fan skin concepts from "Tom Clancy's Rainbow Six: Siege"

Skins Design Project for Iana, one of the characters in the videogame Rainbow Siege where I got inspired by various aesthetics like French Revolution, Slavic Folklore, Cyberpunk or Japan's Yokais.

"Space Rogues" Character Design

Character Design Project for a supposed Live Action Sci-Fi TV Show heavily inspired on productions such as Guardians of the Galaxy, Dune, Valerian and the City of the Thousand Planets, Star Trek, Portal and Star Wars

"Dungeons & Dragons" Character Design

Character Designs based on prompts for "Dungeons and Dragons" Characters most of them as paid commission work done for players around the world.

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